On August 10, 2014, the Forty-first International Conference on Computer Graphics and Interactive Techniques will commence at the Vancouver Convention Center in Vancouver, Canada. The conference will run from August 10 to August 14, with the exhibition open between August 12 and 14.
The SIGGRAPH conference and exhibition is a five-day interdisciplinary educational experience including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world. SIGGRAPH is widely recognized as the most prestigious forum for the publication of computer graphics research. In addition to SIGGRAPH's leading-edge technical program, the conference's installations provide close-up views of the latest in digital art, emerging technologies, and hands-on opportunities for creative collaboration.
The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world's most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. Since 1999, the festival has been an official qualifying event for the Academy of Motion Picture Arts and Sciences Best Animated Short Film award.
The SIGGRAPH Community
The SIGGRAPH conference attracts the most respected technical and creative people from all over planet Earth. The SIGGRAPH community includes people everywhere who are excited by research, science, art, animation, gaming, interactivity, education, and the web. SIGGRAPH 2014 is sponsored by The Association for Computing Machinery (ACM), an educational and scientific society uniting the world's computing educators, researchers, and professionals to inspire dialogue, share resources and address the field's challenges.
Programs & Events
Experience astounding images, and learn how they were created. Interact with tomorrow's digital systems, and understand them. Meet the leading international innovators in computer graphics and interactive techniques, and share their knowledge.
At SIGGRAPH 2014, you'll find all the data, techniques, people, and inspiration you need for another successful year of research, development, creativity, and production.
SIGGRAPH serves as a meeting place to turn imagination and dreams into reality. Attendees come from around the world to learn, share ideas, compare the latest products, and buy!
SIGGRAPH 2014 is expected to draw thousands of high-level executives, animators, game developers, engineers, artists, and others to Vancouver. They want to learn about the latest technologies, look for new products, and discover new ideas. Nearly two thirds of attendees come to SIGGRAPH with buying influence for one or more of the products displayed in the SIGGRAPH Exhibition. Make sure you’re there, so you can be the answer to their dreams!
Industry Leaders Attend SIGGRAPH To Experience a Marketplace of Unfettered Imagination
Nearly 30 percent of the SIGGRAPH audience reports that this is the only trade show they attend each year. In fact, no other single industry event attracts more than 12 percent of the SIGGRAPH audience.
SIGGRAPH attracts the leaders in the industry by consistently showcasing the latest innovations in the computer graphics and interactive techniques industry. These leaders will come to SIGGRAPH 2014 with the authority to buy, budgets that support their purchasing goals, and deἀnite plans to buy.
About ACM SIGGRAPH
Since its beginning in 1974 as a small group of specialists in a previously unknown discipline, ACM SIGGRAPH has evolved to become an international community of researchers, artists, developers, filmmakers, scientists, and business professionals who share an interest in computer graphics and interactive techniques.
A special interest group of the Association for Computing Machinery (ACM), the world’s first and largest computing society, ACM SIGGRAPH offers a diverse menu of programs and services for its members and the computer graphics community