San Francisco , CA 94103 Location map
GDC14 - Game Developers Conference
The Game Developers Conference (GDC) is the world's largest and longest-running professionals-only game industry event.
The GDC attracts over 23,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the UBM Tech Game Network.
This market defining conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. In addition, the GDC expo showcases all of the most relevant game development tools, platforms and services helping to drive the industry forward. The conference also features the sixteenth annual Independent Games Festival, the longest-running and largest festival relating to independent games worldwide, where original games compete for the attention of the publishing community, and the fourteenth annual Game Developers Choice Awards, the premier accolades for peer-recognition in the digital games industry.
The GDC attracts over 23,000 industry professionals, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is also the home of the annual Independent Games Festival (IGF), the first and largest competition for independent games, as well as the Game Developers Choice Awards, presented by Gamasutra.com.
Get the attention of this valuable market and stand out from your competition. With signage, giveaways, event sponsorships and more, you can stay top of mind with developers and the press throughout GDC 2014.
Not sure if you want to exhibit at or attend the GDC14 - Game Developers Conference? See the panels below to get the information you need to make an informed decision.
(Visual Artists / Programmers / Audio / Designers)
Business Development Professionals and Venture Capitalists (CEOs / Presidents / Directors / VPs / Consultants)
Studio Managers & Heads of Studios
(Executive Managers / Directors / Studio Management)
(Localization Managers / Producers / Video Directors / QA Leads)
Vendor Companies and Sponsors
(Hardware / Software / Middleware / Services)
Career Seekers & Recruiters
(Seasoned Veterans / Students / Schools / Expanding Companies)
All GDC attendees work in the game industry either in game development services or related fields*
29% Visual Arts
44% Game Design
42% Programming / Engineering
40% Business Management
*Information based on GDC 2013 Attendee Survey by Audience Insights. Question allowed for multiple selections per attendee.
GDC Attendee Stats*:
Over 23,000 attendees
Have an average of 6 years of game development experience
Have worked on an average of 8 game titles
Spend an average of 4.8 hours on the Expo Floor
*GDC Onsite Attendee Survey by Audience Insights
UBM Tech Game Network
Exhibitor Information +